Amulet Core
stable
Contents:
Getting Started
Amulet Core API Reference
Amulet Core
Index
Edit on GitHub
Index
_
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A
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B
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C
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D
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E
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F
|
G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
_
__add__() (amulet.api.block.Block method)
__array__() (amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
__contains__() (amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
__eq__() (amulet.api.block.Block method)
(amulet.api.partial_3d_array.BoundedPartial3DArray method)
__getitem__() (amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
__gt__() (amulet.api.block.Block method)
__hash__ (amulet.api.partial_3d_array.BoundedPartial3DArray attribute)
__hash__() (amulet.api.block.Block method)
__init__() (amulet.api.block.Block method)
(amulet.api.block_entity.BlockEntity method)
(amulet.api.chunk.biomes.Biomes method)
(amulet.api.chunk.biomes.Biomes3D method)
(amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.chunk.blocks.Blocks method)
(amulet.api.chunk.chunk.Chunk method)
(amulet.api.chunk.entity_list.EntityList method)
(amulet.api.chunk.status.Status method)
(amulet.api.entity.Entity method)
(amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
(amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
__iter__() (amulet.api.block.Block method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
__len__() (amulet.api.block.Block method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
__repr__() (amulet.api.block.Block method)
(amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
__setitem__() (amulet.api.partial_3d_array.BoundedPartial3DArray method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
__sizeof__() (amulet.api.block.Block method)
__str__() (amulet.api.block.Block method)
__sub__() (amulet.api.block.Block method)
__weakref__ (amulet.api.partial_3d_array.BoundedPartial3DArray attribute)
(amulet.api.partial_3d_array.UnboundedPartial3DArray attribute)
A
add_section() (amulet.api.chunk.biomes.Biomes3D method)
(amulet.api.chunk.blocks.Blocks method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
add_sub_chunk() (amulet.api.chunk.blocks.Blocks method)
all_chunk_coords() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
all_player_ids() (amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
amulet.api.block
module
amulet.api.block_entity
module
amulet.api.chunk.block_entity_dict
module
amulet.api.chunk.blocks
module
amulet.api.chunk.chunk
module
amulet.api.chunk.status
module
amulet.api.entity
module
amulet.api.registry.biome_manager
module
amulet.api.registry.block_manager
module
amulet.utils.format_utils
module
amulet.utils.generator
module
amulet.utils.matrix
module
amulet.utils.world_utils
module
AnvilForgeFormat (class in amulet.level.formats.anvil_forge_world)
AnvilFormat (class in amulet.level.formats.anvil_world)
append() (amulet.api.chunk.entity_list.EntityList method)
as_type() (amulet.api.chunk.status.Status method)
B
base_block (amulet.api.block.Block property)
base_name (amulet.api.block.Block property)
(amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
BaseLevel (class in amulet.api.level)
biome_palette (amulet.api.chunk.chunk.Chunk property)
(amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
BiomeManager (class in amulet.api.registry.biome_manager)
biomes (amulet.api.chunk.chunk.Chunk property)
(amulet.api.registry.biome_manager.BiomeManager property)
Biomes (class in amulet.api.chunk.biomes)
Biomes3D (class in amulet.api.chunk.biomes)
BiomesShape (class in amulet.api.chunk.biomes)
BiomeType (in module amulet.api.data_types.world_types)
Block (class in amulet.api.block)
block_coords_to_chunk_coords() (in module amulet.utils.world_utils)
block_entities (amulet.api.chunk.chunk.Chunk property)
block_palette (amulet.api.chunk.chunk.Chunk property)
(amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
block_tuple (amulet.api.block.Block property)
BlockCoordinates (in module amulet.api.data_types.world_types)
BlockCoordinatesAny (in module amulet.api.data_types.world_types)
BlockCoordinatesNDArray (in module amulet.api.data_types.world_types)
BlockEntity (class in amulet.api.block_entity)
BlockEntityDict (class in amulet.api.chunk.block_entity_dict)
BlockException
BlockManager (class in amulet.api.registry.block_manager)
blocks (amulet.api.chunk.chunk.Chunk property)
(amulet.api.registry.block_manager.BlockManager property)
(amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
Blocks (class in amulet.api.chunk.blocks)
blocks_slice_to_chunk_slice() (in module amulet.utils.world_utils)
blockstate (amulet.api.block.Block property)
BoundedPartial3DArray (class in amulet.api.partial_3d_array)
bounds (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
bounds() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
bounds_array (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
C
can_add_dimension (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
changed (amulet.api.chunk.chunk.Chunk property)
(amulet.api.level.base_level.chunk_manager.ChunkManager property)
(amulet.api.level.BaseLevel property)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
changed_chunks() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
changed_entries() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
changed_time (amulet.api.chunk.chunk.Chunk property)
check_all_exist() (in module amulet.utils.format_utils)
check_one_exists() (in module amulet.utils.format_utils)
Chunk (class in amulet.api.chunk.chunk)
chunk_boxes() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
chunk_coords_to_block_coords() (in module amulet.utils.world_utils)
chunk_coords_to_region_coords() (in module amulet.utils.world_utils)
chunk_count() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
chunk_locations() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
chunk_slice() (amulet.api.selection.SelectionBox method)
chunk_y_locations() (amulet.api.selection.SelectionBox method)
ChunkCoordinates (in module amulet.api.data_types.world_types)
ChunkDoesNotExist
ChunkLoadError
ChunkManager (class in amulet.api.level.base_level.chunk_manager)
chunks (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
ChunkSaveError
clear() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.chunk.entity_list.EntityList method)
close() (amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
closest_vector_intersection() (amulet.api.selection.SelectionGroup method)
commit_chunk() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
ConstructionFormatWrapper (class in amulet.level.formats.construction)
contains_block() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
contains_box() (amulet.api.selection.SelectionBox method)
contains_point() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
convert_to_2d() (amulet.api.chunk.biomes.Biomes method)
convert_to_3d() (amulet.api.chunk.biomes.Biomes method)
coordinates (amulet.api.chunk.chunk.Chunk property)
CoordinatesAny (in module amulet.api.data_types.world_types)
copy() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.chunk.entity_list.EntityList method)
count() (amulet.api.chunk.entity_list.EntityList method)
create_and_open() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
create_chunk() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
create_chunk_box() (amulet.api.selection.SelectionBox class method)
create_moved_box() (amulet.api.selection.SelectionBox method)
create_section() (amulet.api.chunk.biomes.Biomes3D method)
(amulet.api.chunk.blocks.Blocks method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
create_sub_chunk_box() (amulet.api.selection.SelectionBox class method)
create_undo_point() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
create_undo_point_iter() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
cx (amulet.api.chunk.chunk.Chunk property)
cz (amulet.api.chunk.chunk.Chunk property)
D
decode_long_array() (in module amulet.utils.world_utils)
decompose_transformation_matrix() (in module amulet.utils.matrix)
default_value (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
delete_chunk() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
dimension (amulet.api.chunk.biomes.Biomes property)
Dimension (in module amulet.api.data_types.world_types)
DimensionCoordinates (in module amulet.api.data_types.world_types)
DimensionDoesNotExist
dimensions (amulet.api.level.BaseLevel property)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
displacement_matrix() (in module amulet.utils.matrix)
DoesNotExistError (amulet.api.level.base_level.chunk_manager.ChunkManager attribute)
dtype (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
E
encode_long_array() (in module amulet.utils.world_utils)
entities (amulet.api.chunk.chunk.Chunk property)
Entity (class in amulet.api.entity)
EntityList (class in amulet.api.chunk.entity_list)
exists (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
extend() (amulet.api.chunk.entity_list.EntityList method)
extensions (amulet.api.wrapper.StructureFormatWrapper property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
extra_blocks (amulet.api.block.Block property)
extract_structure() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
extract_structure_iter() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
F
FloatTriplet (in module amulet.api.data_types.world_types)
footprint_area (amulet.api.selection.SelectionGroup property)
FormatError
FormatWrapper (class in amulet.api.wrapper)
from_level() (amulet.api.level.ImmutableStructure class method)
from_level_iter() (amulet.api.level.ImmutableStructure class method)
from_nibble_array() (in module amulet.utils.world_utils)
from_partial_array() (amulet.api.partial_3d_array.BoundedPartial3DArray class method)
from_raw() (amulet.api.chunk.biomes.Biomes class method)
from_snbt_blockstate() (amulet.api.block.Block class method)
from_string_blockstate() (amulet.api.block.Block class method)
full_blockstate (amulet.api.block.Block property)
G
generator_unpacker() (in module amulet.utils.generator)
get() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
get_add_biome() (amulet.api.registry.biome_manager.BiomeManager method)
get_add_block() (amulet.api.registry.block_manager.BlockManager method)
get_block() (amulet.api.chunk.chunk.Chunk method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_chunk() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_chunk_boxes() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_chunk_slice_box() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_coord_box() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_moved_chunk_slice_box() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_moved_coord_slice_box() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_native_entities() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_player() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
get_raw_chunk_data() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
get_raw_player_data() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
get_section() (amulet.api.chunk.biomes.Biomes3D method)
(amulet.api.chunk.blocks.Blocks method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
get_size() (in module amulet.utils.world_utils)
get_smallest_dtype() (in module amulet.utils.world_utils)
get_sub_chunk() (amulet.api.chunk.blocks.Blocks method)
get_version_block() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
gunzip() (in module amulet.utils.world_utils)
H
has_chunk() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
has_lock (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
has_player() (amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
has_section() (amulet.api.chunk.biomes.Biomes3D method)
(amulet.api.chunk.blocks.Blocks method)
(amulet.api.partial_3d_array.UnboundedPartial3DArray method)
has_sub_chunk() (amulet.api.chunk.blocks.Blocks method)
history_manager (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
I
ImmutableStructure (class in amulet.api.level)
index() (amulet.api.chunk.entity_list.EntityList method)
insert() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.chunk.entity_list.EntityList method)
intersection() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
intersects() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
intersects_vector() (amulet.api.selection.SelectionBox method)
inverse_transform_matrix() (in module amulet.utils.matrix)
is_contiguous (amulet.api.selection.SelectionGroup property)
is_open (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
is_rectangular (amulet.api.selection.SelectionGroup property)
is_subset() (amulet.api.selection.SelectionGroup method)
is_valid() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper static method)
(amulet.api.wrapper.FormatWrapper static method)
(amulet.api.wrapper.StructureFormatWrapper static method)
(amulet.api.wrapper.WorldFormatWrapper static method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat static method)
(amulet.level.formats.anvil_world.AnvilFormat static method)
(amulet.level.formats.construction.ConstructionFormatWrapper static method)
(amulet.level.formats.leveldb_world.LevelDBFormat static method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper static method)
(amulet.level.formats.schematic.SchematicFormatWrapper static method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper static method)
items() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
J
join() (amulet.api.block.Block class method)
K
keys() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
L
level (amulet.api.level.base_level.chunk_manager.ChunkManager property)
level_db (amulet.level.formats.leveldb_world.LevelDBFormat property)
level_name (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
level_path (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
level_wrapper (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
LevelDBFormat (class in amulet.level.formats.leveldb_world)
load_chunk() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
load_format() (in module amulet)
load_level() (in module amulet)
load_leveldat() (in module amulet.utils.format_utils)
load_player() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
LoaderNoneMatched
LoadError (amulet.api.level.base_level.chunk_manager.ChunkManager attribute)
location (amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
M
mark_saved() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
max (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
max_array (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
max_world_version (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
max_x (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
max_y (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
max_z (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
MCStructureFormatWrapper (class in amulet.level.formats.mcstructure)
merge_boxes() (amulet.api.selection.SelectionGroup method)
min (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
min_array (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
min_x (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
min_y (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
min_z (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
misc (amulet.api.chunk.chunk.Chunk property)
module
amulet.api.block
amulet.api.block_entity
amulet.api.chunk.block_entity_dict
amulet.api.chunk.blocks
amulet.api.chunk.chunk
amulet.api.chunk.status
amulet.api.entity
amulet.api.registry.biome_manager
amulet.api.registry.block_manager
amulet.utils.format_utils
amulet.utils.generator
amulet.utils.matrix
amulet.utils.world_utils
multi_selection (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
N
namespace (amulet.api.block.Block property)
(amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
namespaced_name (amulet.api.block.Block property)
(amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
nbt (amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
new_at_location() (amulet.api.block_entity.BlockEntity method)
O
ObjectReadError
ObjectReadWriteError
ObjectWriteError
open() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
open_from() (amulet.api.wrapper.StructureFormatWrapper method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
OperationReturnType (in module amulet.api.data_types.operation_types)
OperationType (in module amulet.api.data_types.operation_types)
OperationYieldType (in module amulet.api.data_types.operation_types)
P
parse_blockstate_string() (amulet.api.block.Block static method)
paste() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
paste_iter() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
path (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
pickle() (amulet.api.chunk.chunk.Chunk method)
platform (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
PlatformType (in module amulet.api.data_types.wrapper_types)
players (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
point_1 (amulet.api.selection.SelectionBox property)
point_2 (amulet.api.selection.SelectionBox property)
PointCoordinates (in module amulet.api.data_types.world_types)
PointCoordinatesAny (in module amulet.api.data_types.world_types)
PointCoordinatesNDArray (in module amulet.api.data_types.world_types)
points (amulet.api.selection.SelectionBox property)
points_array (amulet.api.selection.SelectionBox property)
pop() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.chunk.entity_list.EntityList method)
popitem() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
pre_save_operation() (amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper static method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper static method)
(amulet.api.wrapper.StructureFormatWrapper static method)
(amulet.api.wrapper.WorldFormatWrapper static method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper static method)
(amulet.level.formats.leveldb_world.LevelDBFormat static method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper static method)
(amulet.level.formats.schematic.SchematicFormatWrapper static method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper static method)
properties (amulet.api.block.Block property)
purge() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
put_chunk() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
put_raw_chunk_data() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
R
redo() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
redo_count (amulet.api.level.base_level.chunk_manager.ChunkManager property)
region_coords_to_chunk_coords() (in module amulet.utils.world_utils)
RegionCoordinates (in module amulet.api.data_types.world_types)
register() (amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
register_dimension() (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
remove() (amulet.api.chunk.entity_list.EntityList method)
remove_layer() (amulet.api.block.Block method)
requires_selection (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
restore_last_undo_point() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
reverse() (amulet.api.chunk.entity_list.EntityList method)
root_tag (amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
rotation_matrix_x() (in module amulet.utils.matrix)
rotation_matrix_xy() (in module amulet.utils.matrix)
rotation_matrix_xyz() (in module amulet.utils.matrix)
rotation_matrix_y() (in module amulet.utils.matrix)
rotation_matrix_yx() (in module amulet.utils.matrix)
rotation_matrix_z() (in module amulet.utils.matrix)
S
save() (amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
save_iter() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
save_to() (amulet.api.wrapper.StructureFormatWrapper method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
scale_matrix() (in module amulet.utils.matrix)
SchematicFormatWrapper (class in amulet.level.formats.schematic)
section_shape (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
sections (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
selection (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
selection_bounds (amulet.api.level.BaseLevel property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
selection_boxes (amulet.api.selection.SelectionGroup property)
selection_boxes_sorted (amulet.api.selection.SelectionGroup property)
SelectionBox (class in amulet.api.selection)
SelectionGroup (class in amulet.api.selection)
set_block() (amulet.api.chunk.chunk.Chunk method)
set_native_entites() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
set_version_block() (amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
setdefault() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
shape (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
(amulet.api.selection.SelectionBox property)
Shape2D (amulet.api.chunk.biomes.BiomesShape attribute)
Shape3D (amulet.api.chunk.biomes.BiomesShape attribute)
ShapeNull (amulet.api.chunk.biomes.BiomesShape attribute)
size_x (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
(amulet.api.selection.SelectionBox property)
size_y (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
(amulet.api.selection.SelectionBox property)
size_z (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
(amulet.api.selection.SelectionBox property)
slice (amulet.api.selection.SelectionBox property)
slice_x (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
slice_y (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
slice_z (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
slices_tuple (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
snbt_blockstate (amulet.api.block.Block property)
SpongeSchemFormatWrapper (class in amulet.level.formats.sponge_schem)
start (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
start_x (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
start_y (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
start_z (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
status (amulet.api.chunk.chunk.Chunk property)
Status (class in amulet.api.chunk.status)
StatusFormats (class in amulet.api.chunk.status)
step (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
step_x (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
step_y (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
step_z (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
stop (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
stop_x (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
stop_y (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
stop_z (amulet.api.chunk.biomes.Biomes3D property)
(amulet.api.chunk.blocks.Blocks property)
(amulet.api.partial_3d_array.BoundedPartial3DArray property)
(amulet.api.partial_3d_array.UnboundedPartial3DArray property)
Structure (class in amulet.api.level)
StructureFormatWrapper (class in amulet.api.wrapper)
sub_chunk_boxes() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
sub_chunk_count() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
sub_chunk_locations() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
sub_chunk_size (amulet.api.level.BaseLevel property)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
sub_chunk_slice() (amulet.api.selection.SelectionBox method)
sub_chunks (amulet.api.chunk.blocks.Blocks property)
SubChunkCoordinates (in module amulet.api.data_types.world_types)
SubChunkNDArray (in module amulet.api.data_types.world_types)
subtract() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
T
to_box() (amulet.api.selection.SelectionGroup method)
to_nibble_array() (in module amulet.utils.world_utils)
to_raw() (amulet.api.chunk.biomes.Biomes method)
touches() (amulet.api.selection.SelectionBox method)
touches_or_intersects() (amulet.api.selection.SelectionBox method)
transform() (amulet.api.selection.SelectionBox method)
(amulet.api.selection.SelectionGroup method)
transform_matrix() (in module amulet.utils.matrix)
transformed_points() (amulet.api.selection.SelectionBox method)
translation_manager (amulet.api.level.BaseLevel property)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.level.ImmutableStructure property)
(amulet.api.level.Structure property)
(amulet.api.level.World property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
U
UnboundedPartial3DArray (class in amulet.api.partial_3d_array)
undo() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
undo_count (amulet.api.level.base_level.chunk_manager.ChunkManager property)
union() (amulet.api.selection.SelectionGroup method)
unload() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
(amulet.api.wrapper.FormatWrapper method)
(amulet.api.wrapper.StructureFormatWrapper method)
(amulet.api.wrapper.WorldFormatWrapper method)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat method)
(amulet.level.formats.anvil_world.AnvilFormat method)
(amulet.level.formats.construction.ConstructionFormatWrapper method)
(amulet.level.formats.leveldb_world.LevelDBFormat method)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper method)
(amulet.level.formats.schematic.SchematicFormatWrapper method)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper method)
unload_unchanged() (amulet.api.level.base_level.chunk_manager.ChunkManager method)
(amulet.api.level.BaseLevel method)
(amulet.api.level.ImmutableStructure method)
(amulet.api.level.Structure method)
(amulet.api.level.World method)
unpickle() (amulet.api.chunk.chunk.Chunk class method)
unsaved_changes (amulet.api.level.base_level.chunk_manager.ChunkManager property)
update() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
V
valid_formats (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
value (amulet.api.chunk.status.Status property)
values() (amulet.api.chunk.block_entity_dict.BlockEntityDict method)
(amulet.api.registry.biome_manager.BiomeManager method)
(amulet.api.registry.block_manager.BlockManager method)
version (amulet.api.level.immutable_structure.void_format_wrapper.VoidFormatWrapper property)
(amulet.api.wrapper.FormatWrapper property)
(amulet.api.wrapper.StructureFormatWrapper property)
(amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.construction.ConstructionFormatWrapper property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
(amulet.level.formats.mcstructure.MCStructureFormatWrapper property)
(amulet.level.formats.schematic.SchematicFormatWrapper property)
(amulet.level.formats.sponge_schem.SpongeSchemFormatWrapper property)
VersionIdentifierType (in module amulet.api.data_types.wrapper_types)
VersionNumberAny (in module amulet.api.data_types.wrapper_types)
VersionNumberInt (in module amulet.api.data_types.wrapper_types)
VersionNumberTuple (in module amulet.api.data_types.wrapper_types)
VoidFormatWrapper (class in amulet.api.level.immutable_structure.void_format_wrapper)
volume (amulet.api.selection.SelectionBox property)
(amulet.api.selection.SelectionGroup property)
W
World (class in amulet.api.level)
world_image_path (amulet.api.wrapper.WorldFormatWrapper property)
(amulet.level.formats.anvil_forge_world.AnvilForgeFormat property)
(amulet.level.formats.anvil_world.AnvilFormat property)
(amulet.level.formats.leveldb_world.LevelDBFormat property)
WorldFormatWrapper (class in amulet.api.wrapper)
X
x (amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
Y
y (amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
Z
z (amulet.api.block_entity.BlockEntity property)
(amulet.api.entity.Entity property)
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